Function Index
$#! · 0-9 · A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z
$#!
 =
B
 Base, mynamespace:: Base
~Base, mynamespace:: Base
C
 c_string
 c1_func
 c2_func
 cbinding, mynamespace
 ConstFunction, mynamespace:: Base
 ConstReturn, mynamespace:: Base
 cpp_func
 createRecord, abc. data. Input
D
 DerivedA, mynamespace:: DerivedA
~DerivedA, mynamespace:: DerivedA
 DerivedB, mynamespace:: DerivedB
~DerivedB, mynamespace:: DerivedB
E
 empty, Stack
F
 f1
 f2
 f3
 f4
 full, Stack
 FunctionA
 FunctionB
 FunctionC
 FunctionD
 FunctionE
I
 init, abc. data. Input
 Input, abc. data. Input
M
 MyFunction
N
 NothrowFunction, mynamespace:: Base
O
 overflow, Stack< T, size >
P
 pop, Stack< T, size >
 push, Stack< T, size >
R
 ReturnValueFunction, mynamespace:: Base
S
 Stack, Stack
~Stack, Stack
 StaticFunction, mynamespace:: Base
T
 ThrowFunction, mynamespace:: Base
~Top, mynamespace
 toString, abc. data. Input
U
 underflow, Stack< T, size >
 UnnamedClass, UnnamedClass
~UnnamedClass, UnnamedClass
V
 VectorFunction, mynamespace:: Base
 VirtualConst, mynamespace:: Base
Base& Base::operator=(const Base&)
Assigment operator
DerivedA& operator=(const DerivedA&)
Assigment operator
DerivedB& operator=(const DerivedB&)
Assigment operator
Base(int data)
Public constructor
~Base()
Public destructor
char* c_string(const string &s)
c_string function
extern "C" void c1_func()
extern "C" void c2_func()
extern "C" static void cbinding()
unsigned ConstFunction() const
Const function returning a const value
char const* const ConstReturn()
Function returning a const * const value
void cpp_func()
private function createRecord()
createRecord TODO:...
DerivedA()
Public constructor
~DerivedA()
Public destructor
DerivedB()
Public constructor
~DerivedB()
Public destructor
int empty() const
Determine whether the stack is empty.
extern "C" int f1(int)
extern "C" int f2(int)
extern "C" int f3(int)
void f4()
int full() const
Determine whether the stack is full.
void FunctionA()
CTest1::Package1::FunctionA
sub FunctionA
Returns the character at the specified index.
sub FunctionA
PerlClassA::Child2::FunctionA
sub FunctionA
PerlClassA::Child3::FunctionA
sub FunctionA #(arg1,
arg2)
PerlClassA::Child4::FunctionA
sub FunctionA
PerlClassA::Parent::FunctionA
void FunctionB()
CTest1::Package1::FunctionB
sub FunctionB
Returns the character at the specified index.
sub FunctionB #(arg1,
arg2)
PerlClassA::Child2::FunctionB
sub FunctionB #(arg1,
arg2)
PerlClassA::Child3::FunctionB
sub FunctionB #(arg1,
arg2)
PerlClassA::Child4::FunctionB
sub FunctionB
PerlClassA::Parent::FunctionB
void FunctionC()
Class B::FunctionC
void FunctionD()
Class A::FunctionD
void FunctionE()
Class A::FunctionE
private function init(name : String,
id : Number,
date : Date) : Object
init TODO:...
public function Input(name : String,
id : Number,
date : Date)
Input TODO:...
void MyFunction (int arg1,
int arg1)
The MyFunction definition is using an explicit prototype.
int NothrowFunction() throw()
A nothrow function
template<class T, int size> void Stack<T, size> ::overflow()
Stack overflow signal
template<class T, int size> T Stack<T, size> ::pop()
Pop a stack element
template<class T, int size> void Stack<T, size> ::push(item)
Push a stack element
Base::ReturnValue ReturnValueFunction()
A function with a typed return value
Stack()
Public constructor
~Stack()
Public destructor
const unsigned StaticFunction()
Static function returning a const value
int ThrowFunction() throw(A, B)
A throw function
Public destructor
public function toString() : String
toString TODO:...
template<class T, int size> void Stack<T, size> ::underflow()
Stack underflow signal
UnnamedClass()
Constructor
~UnnamedClass()
Destructor
const std::vector<int> & VectorFunction()
A function returning a vector of ints
void VirtualConst() const = 0
A const pure virtual function